This episode has the team travel to 1950's Memphis in order to ensure that the career of Elvis Presley goes off without a hitch.
The anachronism this time around isn't an intentional machination, just some dumb luck, as Elvis buys a guitar enchanted with the mysterious sixth totem. At first, I was unsure about the idea of Elvis' musical abilities being due to supernatural effects, but the episode does allow him to show off his own chops by episode's end. Even when the presence is there, the episode undermines any potential insult by playing it up as a deep and profound connection with Elvis' long lost twin brother. I'm not sure if Elvis actually had a twin, but it came off as a random nod to "The Identical" to me.
Speaking of, while Elvis doesn't fight any mummies, ghosts are the villain du jour. Both are undead, so it's something, right?
Sadly, while the ghosts certainly look creepy (the effects crew did a stellar job on that front) they don't really have any sort of menace. They lurk, but that's about it. The episode does say that the town eventually goes insane as a result of their presence, but they seem pretty chill all things considered.
It is a bit odd seeing Ray play the skeptic, albeit briefly. I get it. He's a scientist, so on paper he should be dismissive of the paranormal. On the other hand, he's the Atom and this is the Arrowverse. The episode doesn't dwell on it too much and it seems like it was more of a means to a joke than an actual plot quirk, but it still felt a little odd to me.
On other fronts, Wally is showing himself to be a great addition to the team. Not only does his personality bounce well off of others, but the episode does a good job of showcasing his storybreaker power and also mining the imbalance for laughs. More than once, the team decides to embark on some fetch quest, only to have Wally zip over and bring it right back in a matter of seconds. It was an interesting subversion of usual Legends endeavors.
Is it odd that one of my favorite parts of the episode is Mick saying goodbye to his rat. The funeral was played for laughs, but at the same time, Ray did a great job of delivering a sincere eulogy that also acknowledged the other losses that the team has faced this year. It wasn't the most active role for Mick, but what it lacked in time, it made up for in emotional weight.
Nate and Amaya's relationship also adds a bit of feel to the episode, though maybe not as much as the writers would have hoped. The fact that the two were able to dance together and kiss in 1950's Memphis without raising any eyebrows was pretty impressive, though. I have to give them that.
All in all, this episode was average at best. It had some good parts, to be sure, but it didn't have the energy or charm of some of the other episodes. The plot did move forward a little, but not as much as it could have. Hopefully, the next episode is able to pick up the slack. The number of remaining episodes continue to dwindle as we enter the final four.
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Wednesday, August 28, 2019
'Legends of Tomorrow' Season 3, Episode 14: 'Amazing Grace'
Friday, August 23, 2019
'The Punisher' Episode 7: 'Crosshairs
With Q4 just a stone's throw away, a long list of things left on this year's to do list, and a possible recession on the horizon; it's time to kick things into high gear. With that, let's dive back into "The Punisher". It's been more than a while since I last talked about this series. As a result, some details are rather hazy for me.
I was still able to mostly follow what was happening, but I did need to go back and refresh my own memory. I knew that Lewis killed a person (that much is made obvious by the opening scenes where he's washing blood off his hands) but the who and the why initially escaped me. I also glossed over who Morty was and how he was connected. The episode outright states that he knows who "Agent Orange" is and thus gives us all the motivation we need for Frank to bust into his house and try to glean it from him.
There is a bit of a twist, this time around, though. Where Frank would otherwise just kill people who got in his way, he's less inclined to do the same to soldiers who are just doing their jobs.
When one soldier accosts him as he's leaving the premises, Frank makes a concerted effort to convince the guy to just leave. It doesn't work and Frank is forced to wound him. While Frank does lament the situation, he ends the conversation by saying that he's just going to kill everyone next time. It kind of seems like he missed the point of the whole thing, but at least it was nice to try and give Frank some more nuance and complexity to his approach.
Sadly, the same can't be said for the show's villains. It turns out that Russo is largely motivated by money and Rawlins aka Agent Orange is after Frank because....Frank emasculated him? Granted, it's just a theory thrown out by Russo during a conversation, but there's no effort to refute it or provide a more solid reasoning. It just seems so flimsy.
Conversely, Lewis is a much more compelling character. He hasn't fallen to "villain" yet, though we do see him building a bomb for some as of yet undetermined purpose, but he has more depth and pathos than either of the show's two "big bads" so far. He's still off doing his own thing, but I do hope that his character arc crosses paths with the main one at some point. While his story has still been compelling in its own right, it seems like a waste to just have it off completely independent of the show's main narrative.
On a similar note, Sam and Madani continue to operate on the sidelines. They are given a small quest, of sorts, as Madani suspects that her office is bugged. It is. The plus side is that they know about it, the down side is that they're unsure of what to do now.
Oddly enough, the idea of using this to their advantage never comes up. You'd think they'd use this to throw the people listening off track. Give them false info or make it sound like you know less than you actually do. If nothing else, start trolling them. Have debates about whether or not Iron Man is naked under the armor or play some country music. There are certainly options.
Not surprisingly, this episode suffered from schedule slip. As a result, it was hard to get too invested in what's happening. The details of the conspiracy are foggy so I'm just kind of going along just because. Thankfully, Lewis' arc is present to give the show a bit more umph. We'll see how things progress from here, as we move closer to the first season's end.
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I was still able to mostly follow what was happening, but I did need to go back and refresh my own memory. I knew that Lewis killed a person (that much is made obvious by the opening scenes where he's washing blood off his hands) but the who and the why initially escaped me. I also glossed over who Morty was and how he was connected. The episode outright states that he knows who "Agent Orange" is and thus gives us all the motivation we need for Frank to bust into his house and try to glean it from him.
There is a bit of a twist, this time around, though. Where Frank would otherwise just kill people who got in his way, he's less inclined to do the same to soldiers who are just doing their jobs.
When one soldier accosts him as he's leaving the premises, Frank makes a concerted effort to convince the guy to just leave. It doesn't work and Frank is forced to wound him. While Frank does lament the situation, he ends the conversation by saying that he's just going to kill everyone next time. It kind of seems like he missed the point of the whole thing, but at least it was nice to try and give Frank some more nuance and complexity to his approach.
Sadly, the same can't be said for the show's villains. It turns out that Russo is largely motivated by money and Rawlins aka Agent Orange is after Frank because....Frank emasculated him? Granted, it's just a theory thrown out by Russo during a conversation, but there's no effort to refute it or provide a more solid reasoning. It just seems so flimsy.
Conversely, Lewis is a much more compelling character. He hasn't fallen to "villain" yet, though we do see him building a bomb for some as of yet undetermined purpose, but he has more depth and pathos than either of the show's two "big bads" so far. He's still off doing his own thing, but I do hope that his character arc crosses paths with the main one at some point. While his story has still been compelling in its own right, it seems like a waste to just have it off completely independent of the show's main narrative.
On a similar note, Sam and Madani continue to operate on the sidelines. They are given a small quest, of sorts, as Madani suspects that her office is bugged. It is. The plus side is that they know about it, the down side is that they're unsure of what to do now.
Oddly enough, the idea of using this to their advantage never comes up. You'd think they'd use this to throw the people listening off track. Give them false info or make it sound like you know less than you actually do. If nothing else, start trolling them. Have debates about whether or not Iron Man is naked under the armor or play some country music. There are certainly options.
Not surprisingly, this episode suffered from schedule slip. As a result, it was hard to get too invested in what's happening. The details of the conspiracy are foggy so I'm just kind of going along just because. Thankfully, Lewis' arc is present to give the show a bit more umph. We'll see how things progress from here, as we move closer to the first season's end.
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Labels:
Marvel Cinematic Universe,
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Wednesday, July 31, 2019
'Legends of Tomorrow' Season 3, Episode 13: 'No Country For Old Dads'
This episode focuses on Ray, who is still in the clutches of the Darhks. It turns out his captivity is a blessing. Not only does it allow him to acquire some key pieces of information that will help the team later on, but it makes for great viewing material for us.
It should come as no surprise that Ray's boundless optimism and goodness clashes with the Darhk's perspective. It allows for some "buddy comedy" elements to come into play when he and Nora are dispatched to retrieve a scientist who has cracked cold fusion so that said information can be used towards reassembling the fire totem.
It also allows for some solid character development. Even though Nora is still a villain. We see that she does have layers. Her time with Ray does start to change her a bit (something even Damien admits he should have seen coming) and her relationship with her father gets both examined and developed over the course of the episode.
Speaking of Nora's father. Damien was in rare form this episode. His hammy comedy worked, his menace remained intact, and we actually got some genuine pathos from his devotion and commitment to his daughter. This was what made him such a solid villain before and it felt like it had been lacking as of late. We see that there is still some fuel to the Darhk fire and it's refreshing to say the least.
There's not much for the rest of the team to do, but we do get some plot advancements there as well. Amaya learns that the Darhk's possession of the totems is corrupting the spirit plane. Rip also alludes to some dark secret of Ava's that could threaten her relationship with Sara.
That last part seemed a little shoehorned in for forced drama, but we'll see what the secret is and how its inevitable reveal plays out.
Wally joins the team in earnest. He doesn't get a whole lot of screen time, which is a bit sad seeing as not being utilized was one of the major criticisms for his character on "The Flash". He does get to save the day, though. He and Sara also have some nice exchanges peppered throughout.
It was also nice to see Rip start to get accepted back into the group. He isn't exactly welcomed with open arms, but it does seem like the wounds are starting to heal. His genuine remorse and determination to fix things probably had a lot to do with that as well.
While Mallus himself doesn't appear, his arc does get advanced on several fronts. We know how the anachronisms tie into his end goal and he appears to take over Nora at the episode's end. Oddly enough, Darhk seemed unfazed by this. Yeah, her voice didn't change and her eyes didn't go red, but those big black veins around her forehead seemed like a dead giveaway. I guess we'll see how that develops later.
Overall, this was a very strong episode. The script was solid, the cast all did great, and we saw some pretty big developments for the season's story as a whole. It was also nice to see the heroes come away with a win. It seems like it's been a while for them. True, they didn't get Amaya's totem back yet, and Nora now seems to be attuned to it, but Wally did snag the fire totem and Ray still has the formula for cold fusion, which I figure has to be a game changer for the future of the Arrowverse's Earth. There's only a handful of episodes left, so it should be interesting to see how things play out from here.
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It should come as no surprise that Ray's boundless optimism and goodness clashes with the Darhk's perspective. It allows for some "buddy comedy" elements to come into play when he and Nora are dispatched to retrieve a scientist who has cracked cold fusion so that said information can be used towards reassembling the fire totem.
It also allows for some solid character development. Even though Nora is still a villain. We see that she does have layers. Her time with Ray does start to change her a bit (something even Damien admits he should have seen coming) and her relationship with her father gets both examined and developed over the course of the episode.
Speaking of Nora's father. Damien was in rare form this episode. His hammy comedy worked, his menace remained intact, and we actually got some genuine pathos from his devotion and commitment to his daughter. This was what made him such a solid villain before and it felt like it had been lacking as of late. We see that there is still some fuel to the Darhk fire and it's refreshing to say the least.
There's not much for the rest of the team to do, but we do get some plot advancements there as well. Amaya learns that the Darhk's possession of the totems is corrupting the spirit plane. Rip also alludes to some dark secret of Ava's that could threaten her relationship with Sara.
That last part seemed a little shoehorned in for forced drama, but we'll see what the secret is and how its inevitable reveal plays out.
Wally joins the team in earnest. He doesn't get a whole lot of screen time, which is a bit sad seeing as not being utilized was one of the major criticisms for his character on "The Flash". He does get to save the day, though. He and Sara also have some nice exchanges peppered throughout.
It was also nice to see Rip start to get accepted back into the group. He isn't exactly welcomed with open arms, but it does seem like the wounds are starting to heal. His genuine remorse and determination to fix things probably had a lot to do with that as well.
While Mallus himself doesn't appear, his arc does get advanced on several fronts. We know how the anachronisms tie into his end goal and he appears to take over Nora at the episode's end. Oddly enough, Darhk seemed unfazed by this. Yeah, her voice didn't change and her eyes didn't go red, but those big black veins around her forehead seemed like a dead giveaway. I guess we'll see how that develops later.
Overall, this was a very strong episode. The script was solid, the cast all did great, and we saw some pretty big developments for the season's story as a whole. It was also nice to see the heroes come away with a win. It seems like it's been a while for them. True, they didn't get Amaya's totem back yet, and Nora now seems to be attuned to it, but Wally did snag the fire totem and Ray still has the formula for cold fusion, which I figure has to be a game changer for the future of the Arrowverse's Earth. There's only a handful of episodes left, so it should be interesting to see how things play out from here.
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Sunday, July 14, 2019
'Jessica Jones' Season 2, Episode 13: "AKA Playland'
The second season comes to its end. As is befitting of a season finale, this episode manages to cram in quite a lot.
While Alisa may have initially taken Jess hostage, it isn't long before Jess is coaxed into going along with the plan. Even with everything that has happened Alisa is still convinced that the two of them can work together for the greater good. Jess is skeptical, even invoking a similar plea from Kilgrave (something Alisa seems to take offense to), but the episode gives us another example of the two actually working quite well together as heroes when they save a family from a burning car.
Alisa is even convinced that the two of them can go to some other country to feed the hungry or bring supplies to the sick. Jess gives an odd look, but it was an oddly heartwarming moment.
It's enough to put Jess' two worlds at war. She's reluctant to leave her life, but at the same time, she wants to reunite with her mom. Similarly, Jess' old life isn't too keen on seeing her leave. Both Acosta and Trish take it upon themselves to try and save Jess from the situation, even if she is on board with the plan. It even seems like Alisa herself is second guessing the plan. She has a nice moment with Jess where she's
Alas, things aren't meant to be as Trish's actions result in Alisa's death. On a somewhat related note, Trish is a freakishly good shot. Anyway, as you can imagine, Jess does not take too kindly to this. Trish's pleas and reminders that she had Jess' best interests aren't enough. Just as it was with Malcolm, Jess' connection to Trish seems irrevocably severed.
You'd think that this would give the episode a dark, downer ending. Impressively enough, it actually ends on a more positive note. Jess decides to start living her life and she has a nice dinner with Oscar and Vito. The resolution is bitter sweet, but considering how much crap Jess has thrown at her, it's nice to see her get a nice moment like that.
All in all, this was a strong ending for the season. It managed to tie up a lot of the season's loose ends and still sow some seeds for the next one. Granted, it'll be a while before we get to that, as there are a few other Netflix MCU shows to cover, but it'll be interesting to see where the show goes and how it all wraps up.
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While Alisa may have initially taken Jess hostage, it isn't long before Jess is coaxed into going along with the plan. Even with everything that has happened Alisa is still convinced that the two of them can work together for the greater good. Jess is skeptical, even invoking a similar plea from Kilgrave (something Alisa seems to take offense to), but the episode gives us another example of the two actually working quite well together as heroes when they save a family from a burning car.
Alisa is even convinced that the two of them can go to some other country to feed the hungry or bring supplies to the sick. Jess gives an odd look, but it was an oddly heartwarming moment.
It's enough to put Jess' two worlds at war. She's reluctant to leave her life, but at the same time, she wants to reunite with her mom. Similarly, Jess' old life isn't too keen on seeing her leave. Both Acosta and Trish take it upon themselves to try and save Jess from the situation, even if she is on board with the plan. It even seems like Alisa herself is second guessing the plan. She has a nice moment with Jess where she's
Alas, things aren't meant to be as Trish's actions result in Alisa's death. On a somewhat related note, Trish is a freakishly good shot. Anyway, as you can imagine, Jess does not take too kindly to this. Trish's pleas and reminders that she had Jess' best interests aren't enough. Just as it was with Malcolm, Jess' connection to Trish seems irrevocably severed.
You'd think that this would give the episode a dark, downer ending. Impressively enough, it actually ends on a more positive note. Jess decides to start living her life and she has a nice dinner with Oscar and Vito. The resolution is bitter sweet, but considering how much crap Jess has thrown at her, it's nice to see her get a nice moment like that.
All in all, this was a strong ending for the season. It managed to tie up a lot of the season's loose ends and still sow some seeds for the next one. Granted, it'll be a while before we get to that, as there are a few other Netflix MCU shows to cover, but it'll be interesting to see where the show goes and how it all wraps up.
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Saturday, July 13, 2019
'Cell' (2016) Movie Review
John Cusack and Samuel L. Jackson reunite to partake in another adaptation of a Stephen King novel. Sadly, the results aren't nearly as impressive as the first outing.
The plot is fairly simple and straight forward. A mysterious cell phone signal triggers what basically amounts to a zombie outbreak. We follow an artist named Clay (Cusack) who makes it his mission to find his family amid the ensuing chaos.
There are moments here and there, but the movie largely falls flat. There isn't nearly as much tension as it seems like there should be. One major problem is with the phoners themselves. They don't come off as particularly menacing due to the fact that the extras playing them make them come off as more ridiculous. Given that their extras, one might forgive their lack of talent, but the camera spends a lot of time on close ups of them, making it a more noticeable flaw.
Things do get better when they start to coordinate and become more than just the typical rage zombies, but it isn't enough to make a lasting impression.
The human cast fares slightly better, though they don't have a whole lot to work with. Samuel L. Jackson brings some of his trademark gravitas to the table and his character does have a lot of the best lines, but you can see better from him in other films.
Stacy Keach also could have used more screen time. He's great in the portion of the film he's in, but he's pretty much a one-scene wonder.
Isabelle Furhman stands out as the only one who seems to be making a genuine effort. She's the only one who shows signs of shock, grief, and horror at what's going down. She's probably the one you connect to the most.
As a result, even the film's attempts to be more emotional don't work as well as they should. When Clay goes on what amounts to a suicide mission, the big goodbye should be a powerful and moving moment, but it's just kind of there.
The movie also has structural problems. The group just kind of wanders from place to place. I honestly forgot what their end goal was at one point, which is odd given that it's pretty simple. There needed to be more of an impetus behind the characters' actions.
Even when Raggedy shows up, not much is done with him. He's just there because he was there in the book. Granted, he wasn't the most impressive King villain in the source material, but at least he did stuff. There's no development or exploration of what he is or what his end goal is. He just stands there.
Pacing is also a problem. Like in the book, the pulse hits very early allowing for the action to start almost immediately. However, with only a 98 minute run time, the film's plot feels both underdeveloped and unnecessarily padded out. A part of me wishes that the movie had more time to explore certain aspects, but it didn't really use the time it had very well.
The Pulse itself is never really explored. Even the speculation scene amounts to one line from Jackson's character. It's pretty much just a plot device.
Overall, this was a lackluster outing. It had potential and there are sparks here and there, but it is another film that isn't really worth going out of your way to see.
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The plot is fairly simple and straight forward. A mysterious cell phone signal triggers what basically amounts to a zombie outbreak. We follow an artist named Clay (Cusack) who makes it his mission to find his family amid the ensuing chaos.
There are moments here and there, but the movie largely falls flat. There isn't nearly as much tension as it seems like there should be. One major problem is with the phoners themselves. They don't come off as particularly menacing due to the fact that the extras playing them make them come off as more ridiculous. Given that their extras, one might forgive their lack of talent, but the camera spends a lot of time on close ups of them, making it a more noticeable flaw.
Things do get better when they start to coordinate and become more than just the typical rage zombies, but it isn't enough to make a lasting impression.
The human cast fares slightly better, though they don't have a whole lot to work with. Samuel L. Jackson brings some of his trademark gravitas to the table and his character does have a lot of the best lines, but you can see better from him in other films.
Stacy Keach also could have used more screen time. He's great in the portion of the film he's in, but he's pretty much a one-scene wonder.
Isabelle Furhman stands out as the only one who seems to be making a genuine effort. She's the only one who shows signs of shock, grief, and horror at what's going down. She's probably the one you connect to the most.
As a result, even the film's attempts to be more emotional don't work as well as they should. When Clay goes on what amounts to a suicide mission, the big goodbye should be a powerful and moving moment, but it's just kind of there.
The movie also has structural problems. The group just kind of wanders from place to place. I honestly forgot what their end goal was at one point, which is odd given that it's pretty simple. There needed to be more of an impetus behind the characters' actions.
Even when Raggedy shows up, not much is done with him. He's just there because he was there in the book. Granted, he wasn't the most impressive King villain in the source material, but at least he did stuff. There's no development or exploration of what he is or what his end goal is. He just stands there.
Pacing is also a problem. Like in the book, the pulse hits very early allowing for the action to start almost immediately. However, with only a 98 minute run time, the film's plot feels both underdeveloped and unnecessarily padded out. A part of me wishes that the movie had more time to explore certain aspects, but it didn't really use the time it had very well.
The Pulse itself is never really explored. Even the speculation scene amounts to one line from Jackson's character. It's pretty much just a plot device.
Overall, this was a lackluster outing. It had potential and there are sparks here and there, but it is another film that isn't really worth going out of your way to see.
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Tuesday, June 18, 2019
'The Dark Tower' (2017) Movie Review
After years of languishing in development hell, a cinematic adaptation of Stephen King's "Dark Tower" series finally got released. The results are.....eeh? It's telling that the blurb on the DVD cover states "it delivers Idris Elba as an action star".
Even putting aside the fact that the series is lengthy and deep, this outing had several things working against it. With only a 95 minute run time, a lot feels glossed over. There's a lot more telling than showing and Roland's big arc feels rushed.
The latter part is also due to the fact that Jake is made the main character. I get it, he's from our world, so he can be the audience identifier. On the other hand, when you're coming in to see Idris Elba, Tom Taylor doesn't really cut it. He does OK for the most part, but that wasn't what we were sold. This problem does fix itself once Jake makes it to Mid-world and partners up with Roland, but it does lead to a first act that feels slow and is generally unwelcome.
There is also a noticeable lack of tension at several points. The action sequences are largely well done and have their fair share of highlights, but it still feels hollow.
What really props this take up is the two leads. Granted, Elba doesn't have a whole lot to do, but when he has material to work with, he brings what he can. While he does well showing off Roland's badassery, I think the fish out of water scenes in New York will leave a more lasting impression on viewers.
McConaughey, on the other hand, works really well as Walter aka The Man in Black. He's clearly having fun with it, but he's also able to bring a good amount of menace to his performance. He is also able to use Kilgrave's skill set much more effectively. Yeah, that's right, he came off much creepier and unnerving than Tennant.
As this is an attempt to streamline the narrative, there are lots of little homages to specific aspects of the books. Fittingly, the movie also makes nods to other King works. Jake is a psychic now, with it specifically being referred to as "the shine". Roland also uses a spider as an example when talking about the dark forces that exist beyond the barrier of the multiverse. Heck, even the main plot itself of using psychic kids to power a big machine is taken straight from "Black House". The people behind this were clearly familiar with the material, they just didn't have the time to bring it all together as effectively as one might hope.
One thing that Dark Tower fans were quick to note was that Roland still had the horn. This was meant to indicate that this wasn't so much an adaptation of the books, but a sort of sequel. It was a clever way to explain the differences and give the producers some leeway, but I'm afraid even that only goes so far. I mean, even the nature of the tower itself is different. I don't know if you can handwave that with "time loop". Not much is made of the horn or the time loop, though Walter does have one line where he compares Roland's quest (as well as their overall conflict) to a dog playing fetch. I thought it was an amusing wink to the fans.
This is hardly the worst King adaptation out there. It's not awful, there are things to like, but it is an underwhelming undertaking. I think a longer run time would have really helped get us invested in this world. As it is, it's just blah. I know the intent was to turn this into a multi-movie franchise, but I'm not sure how that would work. Walter's dead (though they could write that off as some sort of trick.) The movie does allude to the Crimson King, but would he just do the same thing? Would some other dark force be enlisted that would force Roland to go to the tower? I have no idea, but it's a moot point as the movie didn't do so hot at the box office and a sequel seems unlikely. I've heard rumors that they are trying to do a TV series based on the books. The way the story is structured they could "reboot" it by just making that another loop and still keeping it all canon. We'll see if that ever comes to fruition, though. In the meantime, this one doesn't hurt, but there's no real reason to go out of your way to see it. It's worth a rental at best, but there are better options out there.
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Even putting aside the fact that the series is lengthy and deep, this outing had several things working against it. With only a 95 minute run time, a lot feels glossed over. There's a lot more telling than showing and Roland's big arc feels rushed.
The latter part is also due to the fact that Jake is made the main character. I get it, he's from our world, so he can be the audience identifier. On the other hand, when you're coming in to see Idris Elba, Tom Taylor doesn't really cut it. He does OK for the most part, but that wasn't what we were sold. This problem does fix itself once Jake makes it to Mid-world and partners up with Roland, but it does lead to a first act that feels slow and is generally unwelcome.
There is also a noticeable lack of tension at several points. The action sequences are largely well done and have their fair share of highlights, but it still feels hollow.
What really props this take up is the two leads. Granted, Elba doesn't have a whole lot to do, but when he has material to work with, he brings what he can. While he does well showing off Roland's badassery, I think the fish out of water scenes in New York will leave a more lasting impression on viewers.
McConaughey, on the other hand, works really well as Walter aka The Man in Black. He's clearly having fun with it, but he's also able to bring a good amount of menace to his performance. He is also able to use Kilgrave's skill set much more effectively. Yeah, that's right, he came off much creepier and unnerving than Tennant.
As this is an attempt to streamline the narrative, there are lots of little homages to specific aspects of the books. Fittingly, the movie also makes nods to other King works. Jake is a psychic now, with it specifically being referred to as "the shine". Roland also uses a spider as an example when talking about the dark forces that exist beyond the barrier of the multiverse. Heck, even the main plot itself of using psychic kids to power a big machine is taken straight from "Black House". The people behind this were clearly familiar with the material, they just didn't have the time to bring it all together as effectively as one might hope.
One thing that Dark Tower fans were quick to note was that Roland still had the horn. This was meant to indicate that this wasn't so much an adaptation of the books, but a sort of sequel. It was a clever way to explain the differences and give the producers some leeway, but I'm afraid even that only goes so far. I mean, even the nature of the tower itself is different. I don't know if you can handwave that with "time loop". Not much is made of the horn or the time loop, though Walter does have one line where he compares Roland's quest (as well as their overall conflict) to a dog playing fetch. I thought it was an amusing wink to the fans.
This is hardly the worst King adaptation out there. It's not awful, there are things to like, but it is an underwhelming undertaking. I think a longer run time would have really helped get us invested in this world. As it is, it's just blah. I know the intent was to turn this into a multi-movie franchise, but I'm not sure how that would work. Walter's dead (though they could write that off as some sort of trick.) The movie does allude to the Crimson King, but would he just do the same thing? Would some other dark force be enlisted that would force Roland to go to the tower? I have no idea, but it's a moot point as the movie didn't do so hot at the box office and a sequel seems unlikely. I've heard rumors that they are trying to do a TV series based on the books. The way the story is structured they could "reboot" it by just making that another loop and still keeping it all canon. We'll see if that ever comes to fruition, though. In the meantime, this one doesn't hurt, but there's no real reason to go out of your way to see it. It's worth a rental at best, but there are better options out there.
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Sunday, June 16, 2019
'Jessica Jones' Season 2,Episode 12: 'AKA Pray For My Patsy'
I don't know why, but this episode gave me problems. They weren't so much in the episode's content, but in the fact that Netflix just did not want to cooperate. I had to deal with repeated crashes and freezing. The app didn't need to update and the phone still seems to work (as evidenced by the fact that I was able to watch an episode of "The Flash" with no trouble.) I figure a lot of people are watching the new season, but I didn't have this problem with "Defenders", so I don't know what the deal was.
As a result, it was hard to really get pulled into this the way I, as a viewer would want.
Still, the episode brings a lot to the table. It goes to great lengths to isolate Jessica. Acosta, her cop friend essentially severs ties when Alisa kills his partner, Trish rips into Jess for not living up to the superhero ideal, and Dorothy (Trish's mother) tries to pin the blame on Jess shortly after offering an olive branch and assuring her that it wasn't the case.
Between trying to kill Trish and killing the aforementioned cop, it becomes clear that Jessica has to kill her own mother. She doesn't come to this decision easily, even chastising the cops for adopting a "shoot to kill" approach to the situation, but ultimately there's no other option. It culminates in a rather tense stand-off where our hero holds her mentally unbalanced matriarch at gun point.
It is a bit of an echo to Kilgrave, only Jess can't bring herself to do it. While Alisa's pleas do fall on deaf ears, it's still a bridge too far.
It gives Alisa the window she needs to effortlessly knock out her daughter via pistol whip. To Jess' credit, she does fare slightly better in an earlier confrontation. When Alisa tries to use Jess' own arm to choke out Trish, Jess straight up punches her mother in the face and then throws her across the room. I still say she's in dire need of a win, but this episode at least threw her a bone.
Hogarth scores a win of her own, tracking down Shane and Inez and dishing out her own form of payback. It was very much in character for her to set them up the way she did and it was something of a dark highlight for both the episode and the character. Plus, it gave us a Turk appearance, those are always a highlight of any Marvel Netflix series.
I'm ambivalent about the cliffhanger. That final tracking shot of Alisa driving the RV to who knows where was ominous, though at the same time, it isn't like Jessica is in any real danger. Still, it does leave you wanting to see what happens next.
Being this close to the finale, it was bad timing for Netflix to flake out the way it did. It kind of undercut things, but it'll still be interesting to see how things wrap up for this entry in the Marvel saga.
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As a result, it was hard to really get pulled into this the way I, as a viewer would want.
Still, the episode brings a lot to the table. It goes to great lengths to isolate Jessica. Acosta, her cop friend essentially severs ties when Alisa kills his partner, Trish rips into Jess for not living up to the superhero ideal, and Dorothy (Trish's mother) tries to pin the blame on Jess shortly after offering an olive branch and assuring her that it wasn't the case.
Between trying to kill Trish and killing the aforementioned cop, it becomes clear that Jessica has to kill her own mother. She doesn't come to this decision easily, even chastising the cops for adopting a "shoot to kill" approach to the situation, but ultimately there's no other option. It culminates in a rather tense stand-off where our hero holds her mentally unbalanced matriarch at gun point.
It is a bit of an echo to Kilgrave, only Jess can't bring herself to do it. While Alisa's pleas do fall on deaf ears, it's still a bridge too far.
It gives Alisa the window she needs to effortlessly knock out her daughter via pistol whip. To Jess' credit, she does fare slightly better in an earlier confrontation. When Alisa tries to use Jess' own arm to choke out Trish, Jess straight up punches her mother in the face and then throws her across the room. I still say she's in dire need of a win, but this episode at least threw her a bone.
Hogarth scores a win of her own, tracking down Shane and Inez and dishing out her own form of payback. It was very much in character for her to set them up the way she did and it was something of a dark highlight for both the episode and the character. Plus, it gave us a Turk appearance, those are always a highlight of any Marvel Netflix series.
I'm ambivalent about the cliffhanger. That final tracking shot of Alisa driving the RV to who knows where was ominous, though at the same time, it isn't like Jessica is in any real danger. Still, it does leave you wanting to see what happens next.
Being this close to the finale, it was bad timing for Netflix to flake out the way it did. It kind of undercut things, but it'll still be interesting to see how things wrap up for this entry in the Marvel saga.
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Click here to join our Patreon campaign
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